A burst damage Mage who can ambush enemies from Stealth.
- Dominion Ghost
- Ranged Assassin
EnergyImportant Ganker Helper RoleCaster
November "Nova" Terra is a ghost of the Terran Dominion and one of the most powerful psionic soldiers ever known. Nova is highly focused, determined, and extremely deadly. Even Jim Raynor wouldn't want to be caught in her crosshairs.
- March 13, 2014
- 1300 (+4% per level)
- 2.711 (+4% per level)
- 105 (+4% per level)
- 1 per second
Increases the cast range of Pinning Shot by 30%. Pinning Shot also increases the range of Nova's next Basic Attack by 2.
After being Stealthed for 4 seconds, Pinning Shot's Slow is increased to 55% and costs no Mana. Bonus is lost after losing Stealth for 1 second.
After being Stealthed for 2 seconds, gain an additional 10% Movement Speed. While Stealthed, regenerate 2 Mana per second.
Reduces Holo Decoy's cooldown and Mana cost by 50%.
Increase the cast range of Holo Decoy by 100% and its duration by 120%.
Enemy Minions killed near Nova grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to bribe a Mercenary, instantly defeating them. Does not work on Elite Mercenaries. Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
Hitting an enemy Hero with Snipe reduces its cooldown by 4 seconds and refunds its Mana cost.
One in the Chamber
After using an Ability, Nova's next Basic Attack within 3 seconds deals 60% additional damage.
Nova's Basic Attacks deal 250% damage and decrease the Physical Armor of Heroic targets by 15 for 3 seconds, but her Attack Speed is proportionally slower.
Cooldown: 100 seconds
Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 372 (+4% per level) damage each.
Cooldown: 60 seconds
After a 1.5 second delay, deals 435 (+4% per level) damage to enemies within an area. Unlimited range.
Snipe's range is increased by 15% and hitting a Hero grants an additional stack of Precision Sniper.
Pinning Shot now has 2 charges, but its cooldown is increased by 2 seconds.
Ionic Force Field
Gain 25 Armor for 3 seconds after losing Stealth.
Snipe also deals 90% damage to enemies near the impact.
Pinning Shot lowers a Hero's Armor by 20 for the duration of the Slow, causing them to take 20% increased damage.
Increases the damage Holo Decoy deals to 30% of Nova's damage.
Triple Tap's cooldown is reset if it kills an enemy Hero.
Precision Strike gains a 2nd charge and its cooldown is reduced by 30 seconds.
Reduce the cooldown of Permanent Cloak by 2 seconds.
Cooldown: 60 seconds
Activate to reset the cooldowns of your Basic Abilities.