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Junkrat Junkrat

A mobile Assassin that bombards the enemy from afar, and sows chaos with traps and mines.

Identity

Title
Junker Demolitionist
Type
Ranged
Role
Ranged Assassin
Difficulty
Medium
Life
Health
Shield
Shields
Energy
Ammo
Franchise
Overwatch
Gender
n/a
Rarity
Legendary

Tags

RoleSpecialist TowerPusher WaveClearer
The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.

Stats

Released
October 17, 2017
Size
0.6875
Speed
4.8398
Vision
12
Life
1425 (+4% per level)
Regen
2.9687 (+4% per level)
Range
5.5
Damage
120 (+4% per level)
Attacks
1 per second

Abilities

Frag Launcher
Ability Icon

Launch a bouncing grenade

  • Type: Basic (Q)
  • Charge Cooldown: 12 seconds
  • Ammo: n/a

Launch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 118 (+4% per level) damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures.

Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.

Concussion Mine
Ability Icon

Place a mine that can be detonated

  • Type: Basic (W)
  • Cooldown: 16 seconds
  • Ammo: n/a

Place a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 (+4% per level) damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage.

Limit 1 active mine.

Steel Trap
Ability Icon

Place a trap that Roots enemies

  • Type: Basic (E)
  • Cooldown: 12 seconds
  • Ammo: n/a

Place a trap on the ground that arms after 2 seconds. Deals 130 (+4% per level) damage to the first enemy that walks over it and Roots them for 2 seconds.

Limit 1 active trap.

RIP-Tire
Ability Icon

Create a motorized bomb that explodes

  • Type: Heroic
  • Cooldown: 75 seconds
  • Ammo: n/a

Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement.

RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge.

Rocket Ride
Ability Icon

Launch into the air, damaging enemies upon landing

  • Type: Heroic
  • Cooldown: 75 seconds
  • Ammo: n/a

After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.75 seconds, Junkrat lands, dealing 890 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.

Total Mayhem
Ability Icon

Drop grenades upon death

  • Type: Trait
  • Cooldown: n/a
  • Ammo: n/a

Upon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 (+4% per level) damage to nearby enemies. Deals 75% less damage to Structures.

Detonate Mine

Detonate an active Concussion Mine.

Summon Mount
Ability Icon

n/a

  • Type: Mount (Z)
  • Cooldown: 4 seconds
  • Ammo: n/a

After Channeling for 1 second, gain 30% Movement Speed.

Hearthstone
Ability Icon

n/a

  • Type: Hearth (B)
  • Cooldown: n/a
  • Ammo: n/a

After Channeling for 6 seconds, teleport back to the Hall of Storms, instantly restoring 1125 Health and 150 Mana.

Quick Spray Expression
Ability Icon

n/a

  • Type: Spray
  • Cooldown: 3 seconds
  • Ammo: n/a

Express yourself to other players by marking the ground with your selected spray.

Quick Voice Line Expression
Ability Icon

n/a

  • Type: Voice
  • Cooldown: 7 seconds
  • Ammo: n/a

Express yourself to other players by playing your selected Voice Line.

Unsummon Mount
Ability Icon

n/a

  • Type: Mount (Z)
  • Cooldown: n/a
  • Ammo: n/a

Dismounts you.

Summon Mount
Ability Icon

n/a

  • Type: Mount (Z)
  • Cooldown: 8 seconds
  • Ammo: n/a

After Channeling for 1 second, gain 150% Movement Speed.

Jump!
Ability Icon

Jump!

  • Type: Basic (Q)
  • Cooldown: 2 seconds
  • Ammo: n/a

Activate to make the RIP-Tire jump. Can be used to pass over terrain and Structures.

Detonate RIP-Tire
Ability Icon

Instantly destroy the RIP-Tire

  • Type: Heroic
  • Cooldown: n/a
  • Ammo: n/a

Instantly detonate the RIP-Tire, knocking nearby enemies back, and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge.

Unsummon Mount
Ability Icon

n/a

  • Type: Mount (Z)
  • Cooldown: n/a
  • Ammo: n/a

Dismounts you.

Detonate Mine
Ability Icon

Detonate the Concussion Mine

  • Type: Trait
  • Cooldown: n/a
  • Ammo: n/a

Detonate the planted Concussion Mine, dealing 180 (+4% per level) damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage.

Talents

Talent Icon Tricky Shuffles

While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.
Talent Icon Extra-Wound Timers

The final grenade launched from Frag Launcher deals 80% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.
Talent Icon Blow 'Em Up!

Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds.
Talent Icon Taste For Explosions

Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%.
Talent Icon BOOM POW

Hitting an enemy Hero with Concussion Mine reduces its cooldown by 10 seconds.
Talent Icon Chattering Teeth

Steel Traps will slowly chase nearby enemy Heroes.
Talent Icon Bogged Down

Enemies launched by Concussion Mine are Slowed by 40% for 2.5 seconds upon landing.
Talent Icon Big As

Increase Steel Trap's radius and damage by 50% and enemy Heroes who are hit have their Armor reduced by 15 for 3 seconds.
Talent Icon Sticky Wicket

Enemy Heroes who are hit by Steel Trap are Silenced for 2 seconds.
Talent Icon Dirty Trickster

Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode.

This effect has a 12 second cooldown.
Talent Icon RIP-Tire

Cooldown: 75 seconds

Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement.

RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge.
Talent Icon Rocket Ride

Cooldown: 75 seconds

After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.75 seconds, Junkrat lands, dealing 890 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
Talent Icon Bombs Away

Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage.
Talent Icon Ripper Air

Junkrat is knocked back 50% farther by Concussion Mine. Additionally, Concussion Mine's cooldown is reduced by 12 seconds if only Junkrat is hit.
Talent Icon Gotta Trap 'Em All!

Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2.
Talent Icon Burst Fire

Frag Launcher fires all of its charges in a continuous burst, its cooldown is reduced by 6 seconds, but it loses 1 maximum charge.
Talent Icon Endless Nades

Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.
Talent Icon Spread Volley

Cooldown: 30 seconds

Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges.
Talent Icon Extra Oomph

Increase RIP-Tire's knockback distance by 50%, and its cooldown is reduced by 25 seconds for each enemy Hero hit.
Talent Icon Puckish Scamp

Junkrat also gains the Ability RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability. Each Heroic has its own separate cooldown.
Talent Icon Cannonball!

Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%.
Talent Icon I Hate Waiting!

Junkrat always rides his Rocket Ride Mount, which grants 150% increased Movement Speed, but his Mount cooldown is increased to 8 seconds.
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