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Azmodan Azmodan

A Summoner that can also deal high damage from far away.

Identity

Title
Lord of Sin
Type
Ranged
Role
Ranged Assassin
Difficulty
Medium
Life
Health
Shield
Shields
Energy
Mana
Franchise
Diablo
Gender
n/a
Rarity
Rare

Tags

EnergyImportant RoleSpecialist SoloLaner TowerPusher WaveClearer
The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.

Stats

Released
October 14, 2014
Size
1.1875
Speed
4.8398
Vision
12
Life
2464.2 (+4% per level)
Regen
5.1328 (+4% per level)
Range
5.5
Damage
85 (+4% per level)
Attacks
1 per second

Abilities

Globe of Annihilation
Ability Icon

Launch a long range orb of destruction dealing area damage

  • Type: Basic (Q)
  • Cooldown: 10 seconds
  • Mana: 70

Shoot a globe of destruction, dealing 184 (+2.5% per level) damage on impact.

Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation.

Reward: Each stack of Annihilation increases the damage of Globe of Annihilation by 1, up to 400.

Summon Demon Warrior
Ability Icon

Summon a Demon Warrior

  • Type: Basic (W)
  • Cooldown: 10 seconds
  • Mana: 25

Spawn a Demon Warrior that marches forward. Warriors deal 35 (+4% per level) damage per Attack and 18 (+4% per level) damage to nearby enemies every second. Lasts for 10 seconds.

Usable while Channeling All Shall Burn.

All Shall Burn
Ability Icon

Channel a beam of death on an enemy

  • Type: Basic (E)
  • Cooldown: 6 seconds
  • Mana: 25

Channel a beam of death on an enemy, dealing 128 (+4% per level) damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 340 (+4% per level) damage to the target.

Azmodan's Movement Speed is reduced by 30% while Channeling.

Demonic Invasion
Ability Icon

Damage area and create an army of Grunts

  • Type: Heroic
  • Cooldown: 90 seconds
  • Mana: 60

Rain a small army of Demonic Grunts down on enemies, dealing 65 (+4% per level) damage per impact. Grunts deal 42 (+4% per level) damage, have 750 (+4% per level) Health and last up to 10 seconds. When Grunts die they explode, dealing 98 (+4% per level) damage to nearby enemies.

Usable while Channeling All Shall Burn.

Tide of Sin
Ability Icon

Empower Globe of Annihilation

  • Type: Heroic
  • Cooldown: 20 seconds
  • Mana: 100

Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Usable while Channeling All Shall Burn.

Demon Lieutenant
Ability Icon

Azmodan summons a Demon Lieutenant to assist Minions, Mercenaries, and Summons

  • Type: Trait
  • Cooldown: 60 seconds
  • Mana: n/a

Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds.

Usable while Channeling All Shall Burn.

Summon Mount
Ability Icon

n/a

  • Type: Mount (Z)
  • Cooldown: 4 seconds
  • Mana: n/a

After Channeling for 1 second, gain 30% Movement Speed.

Hearthstone
Ability Icon

n/a

  • Type: Hearth (B)
  • Cooldown: n/a
  • Mana: n/a

After Channeling for 6 seconds, teleport back to the Hall of Storms, instantly restoring 1125 Health and 150 Mana.

Quick Spray Expression
Ability Icon

n/a

  • Type: Spray
  • Cooldown: 3 seconds
  • Mana: n/a

Express yourself to other players by marking the ground with your selected spray.

Quick Voice Line Expression
Ability Icon

n/a

  • Type: Voice
  • Cooldown: 7 seconds
  • Mana: n/a

Express yourself to other players by playing your selected Voice Line.

Unsummon Mount
Ability Icon

n/a

  • Type: Mount (Z)
  • Cooldown: n/a
  • Mana: n/a

Dismounts you.

Tide of Sin
Ability Icon

Empower Globe of Annihilation

  • Type: Heroic
  • Cooldown: n/a
  • Mana: n/a

Your next Globe of Annihilation costs no Mana and deals 50% more damage.

All Shall Burn
Ability Icon

n/a

  • Type: Basic (E)
  • Cooldown: 1 second
  • Mana: n/a

Cancel channeling All Shall Burn.

Talents

Talent Icon Greed

Globe of Annihilation deals 20% more damage to non-Heroic targets.

Quest: After gaining 200 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed.
Talent Icon Gluttony

Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 3.

Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
Talent Icon Wrath

Basic Attacks against Heroes under 75% Health grant 1 Annihilation.

Quest: After gaining 200 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 75% the amount of Annihilation he has.
Talent Icon Army of Hell

Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
Talent Icon Hellforged Armor

Demon Warriors and Lieutenants gain 25 Armor and last 4 seconds longer.
Talent Icon Battleborn

Reduce the Mana cost of Summon Demon Warrior from 25 to 20. Azmodan's Basic Attacks reduce the cooldown of Summon Demon Warrior by 0.75 seconds and Demon Lieutenant by 1.5 seconds.
Talent Icon Art of Chaos

If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and gain an extra 4 Annihilation.
Talent Icon Bombardment

After casting Globe of Annihilation, Azmodan's Basic Attacks within the next 4 seconds have an additional 1.5 range and can hit 2 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
Talent Icon Master of Destruction

If All Shall Burn's Channel kills or lasts its full duration, All Shall Burn's final damage applies to all enemies in an area around the target and grants 4 Annihilation per Hero hit.
Talent Icon Demonic Invasion

Cooldown: 90 seconds

Rain a small army of Demonic Grunts down on enemies, dealing 65 (+4% per level) damage per impact. Grunts deal 42 (+4% per level) damage, have 750 (+4% per level) Health and last up to 10 seconds. When Grunts die they explode, dealing 98 (+4% per level) damage to nearby enemies.

Usable while Channeling All Shall Burn.
Talent Icon Tide of Sin

Cooldown: 20 seconds

Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Usable while Channeling All Shall Burn.
Talent Icon Brutish Vanguard

Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
Talent Icon Cydaea's Kiss

Reduces the Channel time of All Shall Burn by 0.5 seconds. If All Shall Burn's Channel kills or lasts its full duration against a Hero, Azmodan is healed for 8% of his maximum Health.
Talent Icon Chain of Command

The cooldown of Demon Lieutenants' Demonic Smite is reduced by 2 seconds and they grant 25% increased damage to nearby friendly Minions, Mercenaries, and Azmodan's summoned Demons.
Talent Icon Total Annihilation

Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
Talent Icon Hell Rift

If All Shall Burn Channels for its full duration or kills the target, a Demon Warrior is summoned at the target's location and all Demon Warriors deal 100% increased damage for 5 seconds.
Talent Icon Trample

Cooldown: 20 seconds

Activate to charge a short distance, dealing 275 (+4% per level) damage and Slowing enemies caught in the path by 60% for 1.25 second.
Talent Icon Siegebreaker

Azmodan's Demons deal 50% increased damage to Structures.
Talent Icon Black Pool

Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, up to 15, and take 56 (+4% per level) damage per second.
Talent Icon Pride

After gaining 400 Annihilation, the area of Globe of Annihilation is increased by 15% and it deals 100 additional damage.
Talent Icon Sin's Grasp

All Shall Burn Slows enemy Heroes by 15% during its Channel. If All Shall Burn Channels for its full duration or kills an enemy Hero, its cooldown is reduced by 50%, and the target is Slowed by 50% for 2.5 seconds.
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