A tough Bruiser that deals high damage if the enemy team is unable to shut him down.
- Hierarch of the Daelaam
BodyBlocker EnergyImportant Ganker Overconfident RoleAutoAttacker RoleTank
Despite his relative youth, Artanis was named Hierarch of the Daelaam after the fall of Aiur. Driven by the promise of a brighter future, he hopes to reclaim the protoss' fallen home world and rebuild their once glorious civilization.<n/><n/>Artanis is FREE to purchasers of StarCraft® II: Legacy of the Void™
- October 27, 2015
- 2525 (+4% per level)
- 5.2617 (+4% per level)
- 111 (+4% per level)
- 1 per second
Damaging enemies with the first slash of Twin Blades grants Artanis 75 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 75%. If the target is an enemy Hero, then the second slash grants Artanis an additional stack.
Stores up to 2 charges.
Stores up to 2 charges.
Twin Blades attacks deal 150% bonus damage to non-Heroes.
Protector Of Aiur
❗Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%. Takedowns grant 1% bonus damage.
Hitting an enemy Hero with Phase Prism grants 30 Armor for 3 seconds.
Shield Overload's cooldown recharges 125% faster while its Shield is active, and the Shield duration is increased by 1 second.
Increases Shield Overload's Shields by 75% while below 25% Health.
Increases the damage of the first dash of Blade Dash by 150%.
Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds.
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage.
Cooldown: 50 seconds
Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.
Cooldown: 80 seconds
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.
Reduce the Mana cost of Blade Dash from 50 to 25. Each time that Shield Overload activates, reduce the cooldown of Blade Dash by 6 seconds.
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Reduce the Mana cost of Phase Prism from 50 to 25. Hitting an enemy Hero with Basic Attacks or Blade Dash reduces the cooldown of Phase Prism by 1.75 seconds.
Shield Overload grants 50 Spell Armor while active and for 2 seconds after it expires.
Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades.
Force of Will
Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds.
Blades of a Templar
Increase Attack Speed by 30%. Basic Attacks Slow by 20% for 1.25 seconds.
Suppression Pulse gains an additional charge. There is a 10 second cooldown between uses.
Increase the speed of Purifier Beam by 15%. If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero.
Increase Twin Blades' charge distance by 100%.
While Shield Overload is active, deal 70 (+4% per level) damage per second to nearby enemies.